On air · 1 of 3 networks
Supercell
- supercell.com
- FI
- 2,838 employees
Supercell’s ads on LinkedIn, Meta and Google, recorded by adsrunning. Browse the latest here for free. Sign up free to see all 183. Watch Supercell with Starter to get each new one in your feed.
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| Network | Status | Live ads | Nov 2025LinkedIn activity · 52 weeksOct 2026 | Checked | Next step |
|---|---|---|---|---|---|
| Running | 20 | Checked 29 Oct 2026 | See all 183 ads → | ||
| Meta | Not checked | — | |||
| Recently | 200+ | Ads on the Google Ads Transparency Center | Checked 10 Oct 2026 | Collect them with the API → |
Supercell has 20 live LinkedIn ads. We recorded 200+ Google ads on 10 Oct 2026.
Latest ads
- LINKEDIN · IMAGESince 23 Oct 2026
Every cell working on Clash of Clans depends on the game’s Tech & Quality team. Keeping projects on track is a full-time job. Yours, perhaps. Your title: Technical Producer. Your job: keep the roadmap clear, spot risks early and protect the team’s focus. You’ll also turn tech talk into plain language, and game needs into clear requirements. Knowing when the process helps and when it gets in the way is your second nature. Nobody has ever complained about a clear plan. Or one meeting fewer. P.S. Experience from games or mobile apps is a big plus. Being eager to learn matters even more. Helsinki or London. Relocation supported.
- LINKEDIN · IMAGESince 20 Oct 2026
Korean creators make some of the best gaming content around. We’d like to give them more reasons to make it about our games. That’s where you come in. Our Creator Program in Korea is yours to run. So are our partnerships with YouTube, SOOP and CHZZK. When there’s a game update, a tournament or new merch, you make sure creators are part of it. You’ll also help shape our paid creator campaigns across APAC. It’s a big job with a lot of freedom. You’re also the link between Korea and our central Creator Program team. Same goals. Same processes. Fewer things done twice. Already know the creators, platforms and agencies worth knowing? Good. That helps. P.S. Fluent Korean and strong English are a must. Seoul. Relocation supported.
- LINKEDIN · IMAGESince 20 Oct 2026
Clash of Clans and Brawl Stars were once unannounced games too. Our next one is taking shape in London right now, and its UI doesn’t exist yet. As the first UI/UX designer on the team, you’ll decide how this collection-based social game feels in players’ hands. The flows, the screens, the animations, every button. All of it. You’ll work side by side with game designers, engineers and artists, turning ideas into UI that players never have to think about. You’ll also help shape how the team works, with AI tools as part of your everyday experimentation. If you’ve shipped game UI end-to-end and want to be there from the very start, let’s talk. P.S. An interest in trading card games is a nice bonus for this one. 👀 London. Relocation supported.
- LINKEDIN · IMAGESince 20 Oct 2026
Players have spent years with our characters. We like to give them something new to look at. Our Creative Studio in Seoul is looking for a Marketing Illustrator. Key art, character poses, app store art, campaign visuals. Each piece is yours from the first thumbnail to the final polish. You'll also help shape how our characters come to life in animation and video. You'll work with game teams, marketers and fellow artists across our offices, and guide a network of external illustrators and studios. Draw-overs and paint-overs included. Expect plenty of trust and freedom, and characters millions of players already love. Got a portfolio that makes people stop scrolling? We’d like to see it. Seoul. Relocation supported.
- LINKEDIN · IMAGESince 7 Oct 2026
We have a lot of data. There’s so much we can do with it! Our Data Platform team is building even better ways to put data to work, and we’re looking for an experienced Product Manager to help shape what comes next. Better insights. Faster decisions. More personalized player experiences. And fewer very impressive datasets sitting around doing nothing. You’ll work across data, tech and business, partnering with engineers, data scientists, analysts and game teams to figure out what’s worth building and why. If you have strong opinions on both, we should talk. Helsinki. Relocation supported.
- LINKEDIN · IMAGESince 6 Oct 2026
Scheduled batch syncs got our marketing data this far, but real-time activation across 300 million players is what we need next. Our Marketing Data team is looking for a MarTech Engineer to take ownership of our CRM platform. You’ll be the bridge between our data warehouse and live messaging channels, evolving our setup into a real-time, event-driven engine across push notifications, email, and future channels like WhatsApp. Streaming pipelines, APIs, Braze, AWS and Databricks. That’s the setup. Or at least part of it. The rest is in the job ad. P.S. No games industry experience required. Just solid craft in data engineering and CRM platforms. Helsinki or London. Relocation supported.
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